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Unreal engine simulation
I am self-taught in Unreal Engine and the best way to learn is by doing. I stumbled across a video of a 2D simulation of Rock Paper Scissors and was inspired to put my own spin on the idea. I created a 3D simulation of Rock Paper Scissors where the user can input any number of players to watch battle. I used Maya to model my players and Unreal Blueprints to create everything from the game logic to the UI Widgets.
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